Penerapan Model Project Based Learning Berbantuan Media Puzzle Materi Pengamalan Sila Pancasila Kelas II

Arista Nufus Afifah, Dilla Fatmawati, Susilo Tri Widodo, Nanik Indarwati

Abstract


The aim of this research is to apply the Project Based Learning (PjBL) Model with Puzzle media to improve student learning outcomes and understanding of the material on the practice of Pancasila precepts in everyday life.
The research method used is descriptive quantitative. The research was carried out in class II of SDN Wonosari 02, Semarang City in the 2023/2024 academic year. The data collection technique uses tests, which consist of a pretest and posttest. The research subjects were 28 class II students at SDN Wonosari 02 Semarang City, with 14 male students and 14 female students. The data analysis technique uses descriptive statistical techniques.
The research results show an increase in learning outcomes as evidenced by the pretest and posttest scores which show completeness results with a percentage value of 68% to 86%. So it can be concluded that the application of the PjBL learning model assisted by puzzle media can improve learning outcomes for material on the practice of Pancasila principles for class II elementary school.


Keywords


Model Project Based Learning, Media Puzzle, Materi Pengamalan Sila Pancasila

References


Abdulah, T., Widaningsih, L., & Minggra, R. (2020). Puzzle Game Development as A Learning Media in Learning Outcomes of Building Construction Basics. IOP Conference Series: Materials Science and Engineering, 830(4). https://doi.org/10.1088/1757-899X/830/4/042061

Ardiyanti, H., Ismaya, E. A., & Setiawan, D. (2021). Peningkatan Hasil Belajar Siswa Sekolah Dasar dengan Penerapan Model Stad (Student Team Achievement Division) Berbantuan Media Puzzle. WASIS : Jurnal Ilmiah Pendidikan, 2(1), 29–33. https://doi.org/10.24176/wasis.v2i1.5191

Capraro, M. M., & Jones, M. (2013). Interdisciplinary STEM project-based learning. In STEM Project-Based Learning an Integrated Science, Technology, Engineering, and Mathematics (STEM) Approach (pp. 51–58). https://doi.org/10.1007/978-94-6209-143-6_6

Das, S., Nandgaonkar, V., Eklarker, R., Balkhande, B. W., & Pande, S. D. (2023). Exploring The Dynamics of Pbl-Based Learning: A Study on Collaboration, Reflection, Engagement, Critical Thinking, and Student Success. In Design and Implementation of Higher Education Learners’ Learning Outcomes (HELLO) (pp. 146–158). https://doi.org/10.4018/978-1-6684-9472-1.ch009

Defi, R. A., Abidin, Z., & Susilaningsih, S. (2021). Pengembangan Media Puzzle Game Materi Gaya Untuk Kelas IV Sekolah Dasar. JKTP: Jurnal Kajian Teknologi Pendidikan, 4(4). https://doi.org/10.17977/um038v4i42021p329

Djohansyah, M. (2022). Meningkatkan Hasil Belajar PKn Tentang Simbol Pancasila Menggunakan Media Puzzle melalui Kolaborasi Model Kooperatif Tipe Make A Match dan Picture and Picture pada Peserta Didik Kelas 1 SDN Karang Mekar 9. Jurnal Pembelajaran & Pendidik, 1(3), 115–128. https://www.julak.online/index.php/Jurnal/article/view/14

Estévez, J., García-Marín, A. P., & Ayuso-Muñoz, J. L. (2018). Self-Perceived Benefits of Cooperative and Project-Based Learning Strategies In The Acquisition of Project Management Skills. International Journal of Engineering Education, 34(3), 1038–1048. https://www.scopus.com/inward/record.uri?eid=2-s2.0-85047564283&partnerID=40&md5=15b9fe7031c381df7acc8a250b45eb38

Fithriani, Zunita Novi., Sumarwiyah, Sumarwiyah., & Roysa, Mila. (2022). Model Project Based Learning dalam Pembelajaran Daring di Sekolah Dasar. WASIS: Jurnal Ilmiah Pendidikan, 3(2), 77-82. https://doi.org/10.24176/wasis.v3i2.7450

Fukuda, M., Yamashita, M., Ueyama, T., & Nishimoto, M. (2011). PBL Supporting System Based on The Range of Teacher’s Guidance. Proceedings - 1st ACIS/JNU International Conference on Computers, Networks, Systems, and Industrial Engineering, CNSI 2011, 431–434. https://doi.org/10.1109/CNSI.2011.64

Handika, D., Santoso, S., & Ismaya, E. A. (2021). Pengaruh Model Project Based Learning dan Problem Based Learnng Untuk Meningkatkan Hasil Belajar Siswa. Jurnal Educatio FKIP UNMA, 7(4), 1544–1550. https://doi.org/10.31949/educatio.v7i4.1449

Hanum, A. S., & Wahyudi. (2023). Implementasi Project Based Learning (PjBL) Berdiferensiasi untuk Meningkatkan Self-Responsibility Siswa Kelas IVA SDN Kutowinangun 01 Salatiga. WASIS : Jurnal Ilmiah Pendidikan, 4(2), 86–95. https://doi.org/10.24176/wasis.v4i2.11192

Hastuti, W. (2019). Peningkatan Hasil Belajar PPKN Menggunakan Media Puzzle Pancasila Pada Siswa Kelas IA di Sd Negeri Rambutan 03 Pagi. Proceedings UMS Seminar Nasional Pendidikan, 1(21).

Hussin, H., Aziz, A. A., Hussin, A. H., & Muda, S. (2019). Effectiveness of Cooperative Learning: Jigsaw and Cross Word Puzzles for Semiconductor Devices Course. TALE 2019 - 2019 IEEE International Conference on Engineering, Technology and Education. https://doi.org/10.1109/TALE48000.2019.9225983

Ikhsanul, J. N., Ayu, I., Padmawati, S., Santika, A., Nunung, B., Aprillia, D., & Syahrina, M. (2024). Analisis Penerapan Nilai-Nilai Pancasila dalam Kehidupan Sehari-Hari Pada Siswa SMP Negeri 7 Mataram. Didaktik : Jurnal Ilmiah PGSD FKIP Universitas Mandiri, 10(4), 538–554. https://doi.org/10.36989/didaktik.v10i04.4878

Isjoni. (2014). Cooperative Learning efektifitas Pembelajaran Kelompok. Bandung: Alfabeta.

Kaelan. (2013). Pendidikan Pancasila. Yogyakarta: Paradigma.

Kalkan, N., Güler, S., Bulut, H., & Ay, A. (2022). Views of Students on The Use of Crossword and Word Search Puzzle As A Teaching Technique In Nursing Education: A Mixed-Method Study. Nurse Education Today, 119. https://doi.org/10.1016/j.nedt.2022.105542

Noor, H., Roshayanti, F., & Wakhyudin, H. (2023). Penggunaan Model PBL untuk Meningkatkan Hasil Belajar Siswa pada Materi Simbol dan Nilai-Nilai Pancasila di SDN Sendangmulyo 02 Semarang. Journal on Education, 06(01), 4120–4127. https://doi.org/10.31004/joe.v6i1.3534

Oftaviani, F., Anjarani, T., & Purwoko, R. Y. (2023). Penerapan Model Project Based Learning untuk Meningkatkan Kreativitas Pembelajaran Siswa Kelas II SD pada Tema Hidup Rukun. Jurnal Ilmiah Pendidikan Dasar (JIPDAS), 3(3), 679–685. https://doi.org/10.37081/jipdas.v3i03.1611

Raharjo. (2022). Penerapan Model Pembelajaran Project Based Learning untuk Meningkatkan Motivasi dan Hasil Belajar PPKn. Jurnal Sosialita, 17(1), 81–92. https://doi.org/10.37479/jeej.v5i2.18994

Rasputri, I. (2022). Meningkatkan Hasil Belajar Dengan Menggunakan Model Pembelajaran Project Based Learning (PjBL) Tema 1 Selamatkan Makhluk Hidup Subtema 2 Hewan Sahabatku Pembelajaran 2 di Kelas VI-B SD Negeri 104201 Kolam. Educate: Jurnal Ilmu Pendidikan dan Pengajaran, 1(3), 401-421. https://ejurnalilmiah.com/index.php/Educate/article/view/462/359

Retherford, J., Mobley, S., McCoy, B., & Hill, A. T. (2022). Student Perceptions of Project-Based Learning as Applicable to the Formation of Trusted Professionals. ASEE Annual Conference and Exposition, Conference Proceedings. https://www.scopus.com/inward/record.uri?eid=2-s2.0-85138313628&partnerID=40&md5=4af320943820af21fabf765d52346189

Riyanti, I., Lega Jaya Putra, N., & Kusuma. (2019). Meningkatkan Hasil Belajar PPKn melalui Project Based Learning. Prosiding Seminar Nasional Pendidikan STKIP Kusuma Negara.

Santoso, A. M., Primandiri, P. R., Zubaidah, S., & Amin, M. (2021). The development of students’ worksheets using project based learning (PjBL) in improving higher order thinking skills (HOTs) and time management skills of students. Journal of Physics: Conference Series, 1806(1). https://doi.org/10.1088/1742-6596/1806/1/012173

Speidel, U., & Manoharan, S. (2022). Strengthening Puzzle-based Learning with Individualization. Proceedings of the 2022 31st Annual Conference of the European Association for Education in Electrical and Information Engineering, EAEEIE 2022. https://doi.org/10.1109/EAEEIE54893.2022.9820231

Sudrajat, A., & Budiarti, I. (2020). Peningkatan Hasil Belajar IPS Melalui Model Project Based Learning Kelas IV SDIT Al Kawaakib Jakarta Barat. WASIS : Jurnal Ilmiah Pendidikan, 1(2), 105–109. https://doi.org/10.24176/wasis.v1i2.5441

Sugiyono. (2021). Metode penelitian kuantitatif, kualitatif, dan R&D. Bandung: Alfabeta.

Thomas, C., Badger, M., Ventura-Medina, E., & Sangwin, C. (2013). Puzzle-based Learning of Mathematics in Engineering. Engineering Education, 8(1), 122–134. https://doi.org/10.11120/ened.2013.00005

Tukiran, T., Efi, M., & Sri, H. (2015). Model-Model Pembelajaran Inovatif dan Efektif. Bandung : Alfabeta.

Zhang, L., & Ma, Y. (2023). A study of the impact of project based learning on student learning effects: a meta analysis study. Frontiers in Psychology, 14. https://doi.org/10.3389/fpsyg.2023.1202728




DOI: https://doi.org/10.24176/wasis.v5i1.11498

Refbacks

  • There are currently no refbacks.


View My Stats

gs 

  

 

in Collaboration with:

gs

 Visitor:

Free counters!