PENINGKATAN LITERASI MEMBACA MELALUI MODEL PROBLEM SOLVING BERBANTUAN MAGIC SPIN BOARD

Ernida Ainun Nikmah
Sri Utaminingsih
Siti Masfuah

Abstract


The research aims to determine the increase in reading literacy through a problem solving learning model assisted by magic spin board media. The research method used is classroom action research with the subject of 20 students from SD 2 Rejosari grade fourth. The study was conducted in two cycles and each cycle consisted of two meetings held on the theme of the senven cultural diversity of my country. The research stages consisted of planning, implementing the action, observing and reflecting. The results of the study showed that the average percentage of cycle 1 was 69.88% and cycle 2 was 80.33% which indicated an increase in each cycle. The research shows that there is an increase in reading literacy with the use of problem solving learning models assisted by magic spin board media.


Teks Lengkap:

81-89

Referensi


Abidin, Y., Mulyati, T., & Yunansah, H. (2017). Pembelajaran Literasi: Strategi Meningkatkan Kemampuan LIterasi Matematika, Sains, Mambaca, dan Menulis. Bumi Aksara.

Agustiana, I. G. A. T., & Tika, I. N. (2013). Konsep Dasar IPA: Aspek FIsika dan Kimia. Penerbit Omabk.

Arikunto, S., Suhardjono, & Supardi. (2016). Penelitian Tindakan Kelas. Bumi Aksara.

Hamdayana, J. (2016). Metodologi Pengajaran. Bumi Aksara.

Hopskin, D. (2011). Panduan Guru: Penelitian Tindakan Kelas. Terjemahan Achmad Fawaid. Publisher.

OECD. (2016). PISA 2015 Assessment and analytical framework: Science, Reading, Mathematic and Financial Literacy. In PISA. OECD Publisher. https://doi.org/10.1787/9789264255425

Pamungkas, R., Probosari, R. M., & Puspitasari, D. (2015). Peningkatan Literasi Membaca Melalui Penerapan Problem Based Learning Pada Pembelajaran Biologi Siswa Kelas X MIA1 SMAN 1 Boyolali. Seminar Nasional Pendidikan Sains Magister Pendidikan Sains Dan Doktor Pendidikan IPA FKIP UNS, November, 406–412.

Rusman. (2012). Model-Model Pembelajaran: Mengembangkan Profesionalisme Guru (Kedua). Rajawali Pers.

Saksono, J. L., Ardianto, D. T., & Erandaru. (2013). Perancangan Board Game Untuk Meningkatkan Kreativitas Menulis dan Menggambar Anak-Anak. Jurnal DKV Adiwarna, 1(2). http://publication.petra.ac.id/index.php/dkv/article/view/625

Sardiman. (2014). Interaksi dan Motivasi Belajar Mengajar. Rajawali Pers.

Sugiyono. (2010). Metode Penelitian Pendidikan (Pendekatan Kuantitatif, Kualitatif, dan R&D). Alfabeta.

Sulistyo, A. (2017). Evaluasi Program Budaya Membaca di SD Negeri. Prosiding TEP & PDs, 4(1), 88–96. http://dx.doi.org/10.1016/bs.ampbs.2017.04.001%0Ahttp://dx.doi.org/10.1016/j.arabjc.2013.08.010%0Ahttp://dx.doi.org/10.1016/j.chemosphere.2013.01.075%0Ahttp://www.pnas.org/cgi/doi/10.1073/pnas.0308555101%0Ahttp://www.treemediation.com/technical/phytoremed




DOI: https://doi.org/10.24176/jino.v4i2.5956

Article Metrics

Abstract views : 610| 81-89 views : 1846

Refbacks

  • Saat ini tidak ada refbacks.


Flag Counter