BENEFITS OF AUGMENTED REALITY TECHNOLOGY TO INCREASE STUDENT CREATIVITY IN LEARNING ARTS AND CULTURE IN CLASS 2 SD 1 GAMONG

Naisya Ramadhani, Wasis Wijayanto, Sanni Mufutau Olayiwola

Abstract


Technology is now increasingly seeping into the realm of life, including the world of education, a challenge to remain relevant with increasingly urgent developments. Augmented Reality (AR) technology has emerged as an interesting and innovative tool for exploring the creativity of elementary school children. This research is expected to provide in-depth insight into the potential of using AR in increasing children's creativity through arts and culture learning. This research uses qualitative methods which are carried out using a case study strategy, data collection techniques in this research are through observation and interviews. The data that has been collected will be analyzed qualitatively to find themes and patterns related to the use of Augmented Reality (AR) technology in increasing student creativity. The results of data analysis will be interpreted to find out how AR technology can increase student creativity in arts and culture learning. Augmented Reality (AR) provides benefits to students through arts and culture learning, namely: providing stimulation of student creativity, providing a pleasant learning experience, increasing systematic and analytical thinking skills, increasing motivation and interest in learning. Augmented Reality (AR) in education has great potential in improve the quality of learning, especially in arts and culture subjects. By using AR, students can interact directly with digital objects projected into the real environment, improve systematic and analytical thinking skills, and increase motivation and interest in learning.


Keywords


Technology, Augmented Reality, Arts and Culture education, Elementary School

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References


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DOI: https://doi.org/10.24176/arties.v2i1.12614

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